Bloodstones no longer crash upon use on a non-living entity.Modified wisteria & golden oak trunk generation.Orange fruit items are now scattered instead of spawned from leaves.Added a warning message for server owners about world creation.We understand there can be a lot of problems encountered, and are working to make the most people happy, providing a dimension mod with interesting and fun to explore terrain. Paradise Losts' world generation is still a work in progress, but please provide feedback to us if particular features are problematic, or you have suggestions to fix them. Broken recipes for Paradise Lost chests and boats have been fixed.BClib and Farmer's Delight conflicts have been resolved.The "I've been falling, for 30 minutes!" advancement now triggers properly.Aechor Plants no longer spawn in unfair places.Moas are now properly ridable and have had a few bugs fixed regarding movement and flying.Mushrooms can be found on the surface and underside of islands.Several bugs related to the flax crop and wild flax have been resolved.Amadrys drops more frequently from Honey Nettles found in Highlands Shields.Swedroot can now be found growing under the islands, grow it on blocks with water above them.At this time thickets are still difficult to traverse, but will be reworked in the next minor release.Some biomes have been reworked with new features, and fixes towards features that were missing.Worldgen has been reworked again, remaining similar to 2.0.0, but with less terrain height variation, and proper biome distributions.Has the same changes as 2.0.1, with an additional game breaking bug fixed related to seeds and planting Worldgen Our internal library, Incubus Core, has been updated and contains the respective features and fixes in the latest release. Paradise Lost also has a new set of advancements, covering a more broad range of goals besides collecting items, and hopefully will help to indicate that certain actions can be done, specifically taming moas, using the feeding trough, and stripping Mother Aurel trees for amber.Īdditionally, a few breaking bugs have been fixed, notably crashes related to PL's crops, removing the bugged holiday leaves feature, and simple compatibility with the Better Combat Mod A few missing recipes were added and some recipes have been tweaked to be more consistent with PL or with Minecraft in general. Many visual changes have been made, and anything that became a new item has gotten a new set of textures to give Paradise Lost a unique identity, visually distinct from The Aether in color, and hopefully in overall feel.Ī huge amount of cleanup was done in regards to leftover files of all kinds, removing any excess unused or outdated bloat, including textures, models, lang, blockstates, loot, and more. The Thicket biome has been reworked to be more traversable, less laggy, and contain a higher amount of Mother Aurel Trees.Biomes have been redistributed more evenly.Some areas are dense and flat, some are broken up into small islands, and there are occasional seas of open space.Paradise is far less hilly, and is designed to be more traversable.World generation has been tweaked for a final time All unobtainable loot weapons, armor, tools, and other equipment.Crystal wood, Crystal trees, and white apples.Quicksoil, Quicksoil glass, and Flutegrass.Many removals in favor of brand new unique to PL features to be added to take their place: Many renames/changes to blocks and items from the Aether, mixing up material tiers: According to Postal III's evil ending, the Other Dude engaged in "sexually obscene acts with underage women" as well as "extramarital acts with livestock.Many many changes and much needed cleanup to finalize the move away from the Aether.The art for the Outskirts in POSTAL Redux can be seen as the precursor to this current incarnation.He taunts the Dude at various points in the game and serves as the final boss. The Other Dude appears again in Brain Damaged, this time as an incarnation of "The Demon" from the original POSTAL. He's the main character of the game, since it's presumably a dream of the Postal Dude. He would later have a change of heart, assisting the Dude in his battle against the The Bitch. He would later manifest as an actual person on Friday where he initially causes problems for the Dude. His first official appearance was in Paradise Lost where he existed as a voice in the Dude's head, urging him to complete errands using direct i.e. He is heavily implied to be the "demon" that haunts the Dude's mind and asks him to kill. A manifestation of the Postal Dude's psychosis, he is a "dark" mirror of the Dude.
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